EDNA MODE
lvl
1
1
7
EDNA MODE
Power: 100
HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
45
45
Defense:
18
18
Health:
270
270
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
90
90
Potency:
0.00%
0.00%
Tenacity:
5.00%
5.00%
Precision:
4.00%
4.00%
Evasion:
3.00%
3.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 1
BASIC
PULL YOURSELF TOGETHER
Deal up to 25 damage to target opponent for 3 Hits.
30% chance to inflict or extend [OFFENSE DOWN] and [DAMPENED] for 1 turn per Hit.
Perform the following on the Downtown Hero teammate with the most Harmful effects:
50% chance per Hit to Cleanse 1 Harmful effect. 50% chance per Hit to extend the duration of 1 Helpful effect by 1 turn.
30% chance to inflict or extend [OFFENSE DOWN] and [DAMPENED] for 1 turn per Hit.
Perform the following on the Downtown Hero teammate with the most Harmful effects:
50% chance per Hit to Cleanse 1 Harmful effect. 50% chance per Hit to extend the duration of 1 Helpful effect by 1 turn.
LVL 1
SPECIAL
YOU NEED A NEW SUIT, DARLING
Grant target teammate and adjacent teammates Helpful effects for 1 turn based on their role:
• Offense role: [CRIT POWER UP] and [OFFENSE UP]
• Defense role: [HARMFUL IMMUNITY] and [DEFENSE UP]
• Support role: [HASTE] and [TENACITY UP]
If target is a Downtown Hero:
• Flip 1 Harmful effects.
• Grant [TACTICS] and [UNSTOPPABLE] for 1 turn.
• Grant 1 Magic for random abilities.
• Offense role: [CRIT POWER UP] and [OFFENSE UP]
• Defense role: [HARMFUL IMMUNITY] and [DEFENSE UP]
• Support role: [HASTE] and [TENACITY UP]
If target is a Downtown Hero:
• Flip 1 Harmful effects.
• Grant [TACTICS] and [UNSTOPPABLE] for 1 turn.
• Grant 1 Magic for random abilities.
LOCKED
SPECIAL
EDNA MODE...AND GUEST
Deal up to 23 damage to all opponents for 3 hits. 30% chance to Flip 1 Helpful effect and inflict 1 [VULNERABLE] and [DEFENSE DOWN] for 1 turn.
Deals 10% bonus damage per [CHARGED] on this character. Consume [CHARGED].
If the target is Syndrome, deal 100% bonus damage.
Perform the following on the Downtown Hero teammate with the Highest Health, preferring Defense role:
• Grant 2 [PROTECT], [COUNTERATTACK], and [UNDEFEATABLE].
Deals 10% bonus damage per [CHARGED] on this character. Consume [CHARGED].
If the target is Syndrome, deal 100% bonus damage.
Perform the following on the Downtown Hero teammate with the Highest Health, preferring Defense role:
• Grant 2 [PROTECT], [COUNTERATTACK], and [UNDEFEATABLE].
LOCKED
PASSIVE
NO CAPES!
On Battle Start and Turn Start, inflict [CAPE] on all opponents.
When [CAPE] is consumed, reduce affected opponent's Speed Meter by 10% and inflict 1 [VULNERABLE] and call 1 Downtown Hero teammate (excluding self) to assist.
When this character uses an ability, or 70% chance if an opponent with [CAPE] uses an ability, gain 1 [CHARGED], up to max of 10.
On Turn Start, gain 1 Magic per [CHARGED] for 'Edna Mode...and Guests'.
If attacked by an opponent that has [CAPE], this character has 50% bonus Evasion and 50% bonus Defense and inflicts [OFFENSE DOWN] for 1 turn.
When [CAPE] is consumed, reduce affected opponent's Speed Meter by 10% and inflict 1 [VULNERABLE] and call 1 Downtown Hero teammate (excluding self) to assist.
When this character uses an ability, or 70% chance if an opponent with [CAPE] uses an ability, gain 1 [CHARGED], up to max of 10.
On Turn Start, gain 1 Magic per [CHARGED] for 'Edna Mode...and Guests'.
If attacked by an opponent that has [CAPE], this character has 50% bonus Evasion and 50% bonus Defense and inflicts [OFFENSE DOWN] for 1 turn.
LOCKED
LEADER
BOLD, DRAMATIC, HEROIC!
Downtown Hero teammates gain the following:
• 5% Offense.
• 3% Offense, 3% Tenacity, 3% Defense and 3% Speed per Helpful effect on them, up to a max of 10.
• 5% Offense.
• 3% Offense, 3% Tenacity, 3% Defense and 3% Speed per Helpful effect on them, up to a max of 10.
Full Gear List
1
2
3
9
18
15
3,181,500
80
40
4
20
60
15
740
240
285
105
375
245
30
105
280
105
385
200
150
150
50
60
50
720
540
1,400
180
360
420
285
100
80
100
720
600
1,320
120
450
540
405
360
120
40
40
420
360
840
250
250
300
200
130
20
20
1
2
3
Gear Tier 3
1
2
3
Gear Tier 4
19,500
16
80
8
40
4
20
12
60
Gear Tier 5
26,000
15
100
30
45
15
45
Gear Tier 6
67,000
30
160
35
30
35
60
70
30
35
90
105
Gear Tier 7
260,000
240
480
280
200
180
210
150
180
210
150
60
70
50
60
70
50
Gear Tier 8
800,000
240
180
800
180
180
220
145
100
80
80
Gear Tier 9
821,000
240
180
300
360
300
720
100
80
80
225
270
225
60
135
120
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
250
250
300
100
80
100
225
225
270
200
40
180
130
20
20
20
20